Chess Teaching post

A trap in the Italian game

The Blackburne Shilling Gambit is the name of the chess opening (or in fact a trap in the Italian game) that begins 1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4?!
It is also referred to as the Kostić Gambit after the Serbian grandmaster Borislav Kostić, who played it in the early 20th century. According to our rules for the opening Black’s third move has to be a bad move.








White to move

Blackburne

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4?! This is in fact a dubious move, but the move hides a famous trap. It is called the Blackburne-Shilling gambit and Black is hoping for the move 4.Nxe5?

Both 4.Nxd4 exd4 5.O-O as well as 4.O-O Nxf3+ 5.Qxf3 are better for White.

4… Qg5! A double attack on g2 and the Knight. 5.Nxf7?

( 5.Bxf7+ is White’s best alternative, but after 5...Ke7 6.O-O Qxe5 the advantage is on Black’s side. Furthermore the consequences of 5.Nxf7 are rather difficult to spot. )

5… Qxg2! 6.Rf1

( 6.d3 Qxh1+ 7.Kd2 Qxh2 8.Ke3 ( 8.Nxh8 is even worse for White 8...Bb4+ 9.Ke3 Qh6+ 10.f4 Qh3+ 11.Kf2 Qh2+ 12.Ke3 Bc5 ) 8… Bc5 9.c3 Nc2+ 10.Kd2 Qxf2+ 11.Qe2 Be3+ 12.Kd1 Qxe2+ 13.Kxe2 )

6… Qxe4+ 7.Be2

( 7.Qe2 is the best move, but still looses the Queen 7...Nxe2 )

7… Nf3# 1-0

The checkmate is rather nice.

6 Responses to “A trap in the Italian game”

  1. I love it! Aah, Queen and Knight working together is just gold. Give us more traps!

  2. So my opponent are trying to mate me with this trick!
    LOL

  3. [...] In a smothered mate the mated king is unable to move because he is surrounded (or smothered) by his own pieces. [...]

  4. I notice a lot more players have been trying this against me. For fun I’ve been playing the Bxf7+ line, very fun. Get the 2 pawns for steamrolling and an exposed enemy king. Tournaments I just take N.

    FYI, for fun I’ve been playing the Nxf7 line of the Petroff for the same reasons.

  5. What about

    5.Bxf7+ Ke7
    6. Bd5

    and this prevent Black’s queen from taking the e4 pawn?

  6. @Norak

    After 5.Bxf7+ Ke7
    6.Bd5
    Black first takes the g-pawn
    6…Qxg2
    White has to move the Rook to f1 and Black will play d6 so that Black has to move the Knight from e5.
    7.Rf1 d6 8.Nc4
    Then
    8…Nf3+ followed by something like 9.Ke2 Nxh2 10.Ne3

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